Jill Murray is a writer and narrative designer who contributes to AAA and indie games, and has published two novels, a handful of essays, short stories, and blog posts. In 2013, she won the Writer’s Guild of America Award for Excellence in Videogame Writing for her work on Assassin’s Creed: Liberation. In 2015, she founded game narrative studio, Discoglobe Interactive for the purpose of working with a wider range of games and media, including VR experiences, text adventures, rpgs and and dating sims, sometimes with other writers. Before finding her way to games, Jill studied Theatre Production at Ryerson University in Toronto, worked as a web developer for over a decade, and published two YA novels about breakdancing teenagers. Today, she dances more than ever, but isn’t too concerned about doing it well.