Discoglobe Interactive Presents:
Jill Murray
Creative direction and narrative for video games

Based in Montreal, Canada, Discoglobe Interactive is a boutique creative and narrative services agency for the video game industry, founded by Jill Murray, in 2015.

A veteran game developer, Jill Murray was most recently the creative director for Invincible Presents: Atom Eve. She has been a narrative designer, lead writer for indie and AAA video games, best known for her work on Shadow of the Tomb RaiderThe Big Con, and a handful of Assassin’s Creed games. In 2013, she won the Writers Guild of America Award for Excellence in Videogame Writing. In 2015, she founded game narrative studio, Discoglobe Interactive. In past lives, Jill studied Theatre, worked as a web developer, and published two YA novels about breakdancing teenagers. She has taught game design at Champlain College, given workshops in writing and narrative design in Montreal at the National Theatre School of Canada, Playwrights’ Workshop Montreal, and Quebec Writers’ Federation, and appeared internationally as a speaker at Tribeca Film Festival, GDC, the Perth International Writers’ Festival, East Coast Game Conference, and Montreal International Game Summit.

Work
Selected Projects
Invincible Presents: Atom Eve
Creative Direction, Narrative Direction, Writing, Terrible Posture Games and Skybound Games, 2023
été
Editorial Consulting, Impossible,
 2021-23
Unannounced New IP
Editorial Consulting, The Beans Team, 2021-22
Boyfriend Dungeon DLC
DLC Writer, Kitfox Games, 2022 (work completed 2018)
The Big Con
Developed the story/plot, designed a quest or two, wrote some jokes, Mighty Yell Games, 2021
Subnautica: Below Zero
Narrative Designer, Unknown Worlds Entertainment, 2020
Shadow of the Tomb Raider
Lead Writer, Eidos Montreal, 2018
Starlink: Battle For Atlas
Story Consulting, Ubisoft Toronto, 2018
Eden Rising
Story Consulting, Nvizzio, 2018
Mainlining
Lead Writer, Rebelephant Games, 2017
Long Story
Writer, Bloom Digital, 2017
LawBreakers
Writer, Bosskey Productions, 2016
Moon Hunters
Additional Writitng, Kitfox Games, 2016
Time Machine VR
Lead Writer, Minority Media, 2016
Fated
Lead Writer, Frima, 2016
Cree Syllabics Project
Editor, Minority Media, 2016
Assassin’s Creed: Syndicate
Special Thanks / Uncredited,
Ubisoft Quebec, 2015
Assassin’s Creed:
Freedom Cry

Lead Writer, Ubisoft Quebec, 2014
Assassin’s Creed IV:
Black Flag

Writer, Ubisoft Montreal, 2013
Assassin’s Creed: Liberation
Co-Writer, Ubisoft Sofia, 2012
Your Shape: Fitness Evolved 2012 
Writer, Ubisoft Montreal, 2011
Rhythm & Blues
Author, Doubleday Canada, 2010
Break on Through
Author, Doubleday Canada, 2008
Contact
For inquiries, please use the form at left, and we will respond by email.

We are based in Montreal, Quebec, Canada,
on unceded Abenaki / Abénaquis, Kanien'kehá:ka, Haudenosauneega (St Lawrence Iroquois), and Huron-Wendat territory.